I can show you the world. Shining, shimmering, splendid. That’s right I went all Aladdin on you. AND YOU LIKED IT! No longer are those lyrics going to remind me of that Disney movie. They are going to remind me of….
So I don’t need to tell you I am a huge Bungie fan. Yes, they make good games. Yes they are extremely good at the hype train. Yes there is about 1 million+ more people that are huge Bungie fans as well. But they have seem to out done themselves this time. Having looked at the live blog and watched the vid-doc as well as looking at the feed that was shown at Comic Con it looks like Bungie as completely retooled their map editor. And for all of the reason’s I refused to experiment with Forge with Halo 3 it looks like they have fixed it for Halo Reach. Everything from improvements to the user interface, the ability to fuse objects together as well as give them a soft nudge to the position that you want them. If you follow the link about there is much more information as well as the vid-doc to get you into the loop. The last thing about Forge World is, it is HUGE. And I don’t mean huge in the sense that the new invasion maps are huge. I mean huge as in you can take the entire geography of Halo 2’s Coagulation Map and stick into what seems like a tiny corner of Forge World. It is literally a Sandbox game that you can make. I’m really pumped to see what the Bunige Army can do with these new and improved tools!
Onward and Upward,
J. Swanson